They call 'em "caves" around here, but they's actually lava tubes. Visiting them is now discouraged, and they's locations are unmarked - you'll need a really good topographic map to find 'em.
Boyd Cave. If there weren't a railing around the entrance hole, you'd never even see it. One of today's squalls is out there, so underground is a good place to hang out.
The entrance to Boyd. The family who went down in front of us vanished without a trace.
Inside Boyd. Bigger than it looks from up top. And it's deep. That family has been completely swallowed up - we can't even hear 'em screaming.
Emma's Boyd. What the hell is taking so long down there?
A bunch of folks suddenly arrive at Boyd - so far we're the only ones that have re surfaced from the cave depths.
The bushwhack to Skeleton Cave.
A sturdy stair case leads to the entrance of Skeleton Cave. Perhaps those that vanished at Boyd will re appear here?
Skeleton Cave. So named for the constant stream of tourist skeletons that surface here.
The forest service has tired of pulling tourist skeletons out of Skeleton Cave, so it's now closed.
Wind Cave is collapsed and closed. Makes sense to take out yer anger on a traffic sign.
Today's mystery poo.
Icy slopes point the way to the Arnold Ice Cave. If you slip, you'll slide right into the vast dark depths. Emma is very concerned.
Warning birds at the cave entrance screech caution.
Wendy checks out the entrance to Arnold Ice Cave. There really is ice all over the place. It's rumoured the ice is there to make unwary tourists slip down into that hole where a waiting giant worm thingie is waiting.
Into the abyss - this inky blackness is the official opening to the cave - it goes down a long way - we couldn't even see the bottom. There are remnants of broken up stairways extending well down the hole. They used to let tourists climb all the way in here, but tired of the perpetual questioning when they didn't come back.
The scary loose overhang at the entrance to Arnold. Time to stop and get coffee.
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